The command will be added automatically to the roster, you will only need to set icons and descriptions through the parameters explained above. You add a plugin that adds the command "Bestiary" with the symbol "bestiary" for processing Scene_Bestiary. So, you will need to add the command logic in this commands. However, this ring menu is particular as the system is made directly in Scene_Map instead of Scene_Menu. Essentially, it's possible that you add plugins that may add new commands to the menu. Custom Command Symbols and Custom Personal Commands Symbols -> These plugin parameters are really important as they allows you to add symbols compatibility with other menu commands that are differents from the defaults.The icon index will be assigned through the symbol you will set in the parameter. Ring Menu Icons -> The icons that will be rendered for each command in the menu.Actor Help Window String -> This is the format string that will be rendered in the help window during the actor selection: The %1 will be replaced from the actor name and the %2 from the actor profile.The help string will be assigned through the symbol you will set in the parameter. The %1 will be replaced from the command name. Help Window Descriptions -> Set the descriptions of the menu commands that will appear in the help window.Command Scale Factor -> This is the scale size of the command that is equal to the current index (essentially, the command that is currently selected).Closed Radius -> This is the destination radius in pixels when the menu is closed.Open Radius -> This is the destination radius in pixels when the menu is opened.Menu Speed -> This is the speed of the whole menu animations.Party's gauge stats drawn on the bottom of the screen.Menu Icons customizable through plugin parameters.It's possible to customize the text that appears inside the help window during the actor selection. The text descriptions are customizable in plugin parameters. Command list is registered directly from Window_MenuCommand, however only the main symbols are declared (more information below on how adding compatibilities with custom commands).Chance to edit the scale factor of the selected commands.Customization of the opening and closing radius of the menu.Customization of the whole menu animations speed. Animated Ring Menu processed directly on Scene_Map.This menu is highly inpired to the one you can see in the game "Secret Of Mana". "Ring" is the third release for the Menu Collection for Rpg Maker MZ.
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